An alternate game mechanic - Our first alternate game mechanic detailing the Rules of the Joust!
Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished.
Tags: Jousting, Rules Of The Joust
When one door won't open, try breaking and entering. - 19 locks for every level of difficulty and sophistication, includes a new poisonous plant!
Over 100 creatures for your campaign - Lore, Harvest Mechanics, Tactics, Treasure and 300 Further Adventure hooks to expand your campaign world.