A cargo ship and crew - Give your players a ship with a crew, game mechanics, and even some intrigue while they're sailing to faraway lands.
Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished.
Over 100 creatures for your campaign - Lore, Harvest Mechanics, Tactics, Treasure and 300 Further Adventure hooks to expand your campaign world.
Encounters and surprises within the castle walls - So much more can happen within the castle walls than just seeking an audience. Ten plots, surprises, and encounters to keep your party occupied during their stay.