Defend the walls from a mass siege - Stop a siege from taking the castle walls. 10 encounters, siege equipment, 30 adventure hooks, and a new game mechanic for massive battle scenes.
Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished.
Tags: Apprentice Mage, Blue Dragon Wyrmling, Combat, Combat Engineer, Dragon, Fighter Mage, Giant, Guard, Hill Giant, Humanoid, Level 1, Level 10, Level 11, Level 12, Level 13, Level 14, Level 15, Level 16, Level 2, Level 3, Level 4, Level 5, Level 6, Level 7, Level 8, Level 9, Siege, Spy
Over 100 creatures for your campaign - Lore, Harvest Mechanics, Tactics, Treasure and 300 Further Adventure hooks to expand your campaign world.
Encounters and surprises within the castle walls - So much more can happen within the castle walls than just seeking an audience. Ten plots, surprises, and encounters to keep your party occupied during their stay.