A detailed medieval castle - Twelve locations within the local castle, populated with plenty of colorful NPCs. Includes a novel NPC and a new magic item.
Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished.
Tags: Beast, Bella, Castle, Combat, Gammon Dain, Giant Crocodile, Gimble, Guard, Head Chef Soto, Hospitaller, Humanoid, Kel Greenthumb, King's Veteran Guard, Level 1, Level 2, Level 3, Level 4, Malor Brightshine, Mastiff, Riding Horse, Sir Edmond Ghent, Skill Challenge, Specter, Undead
When one door won't open, try breaking and entering. - 19 locks for every level of difficulty and sophistication, includes a new poisonous plant!
Over 100 creatures for your campaign - Lore, Harvest Mechanics, Tactics, Treasure and 300 Further Adventure hooks to expand your campaign world.